CVE-2026-116179

Published: Ott 25, 2026 Last Modified: Ott 25, 2026
ExploitDB:
Other exploit source:
Google Dorks:
HIGH 8,7
Attack Vector: network
Attack Complexity: low
Privileges Required: none
User Interaction: none
Confidentiality: N/A
Integrity: N/A
Availability: N/A
HIGH 7,5
Attack Vector: network
Attack Complexity: low
Privileges Required: none
User Interaction: none
Scope: unchanged
Confidentiality: none
Integrity: none
Availability: high

Description

vLLM from 0.18.0 before 0.31.0 contains a resource exhaustion vulnerability that allows API clients to bypass the video/jpeg frame-count cap by overriding num_frames through media_io_kwargs. Attackers can set num_frames to -1 with a large inline video so VideoMediaIO.load_base64 decodes every frame, exhausting memory and crashing the API frontend.

770

Allocation of Resources Without Limits or Throttling

Incomplete
Common Consequences
Security Scopes Affected:
Availability
Potential Impacts:
Dos: Resource Consumption (Cpu) Dos: Resource Consumption (Memory) Dos: Resource Consumption (Other)
Applicable Platforms
All platforms may be affected
View CWE Details
https://github.com/vllm-project/vllm/security/advisories/GHSA-4m6g-h9mv-wqjc
https://www.vulncheck.com/advisories/vllm-0.18.0-before-0.31.0-memory-exhaustio…